- Posts: 352
Nerf 300 beta Patch Notes Thread
6 years 5 months ago #602
by Rajada
Replied by Rajada on topic Nerf 300 beta Patch Notes Thread
- Fixed the masking on some KeyPoint editor icons.
- Added a new editor icon for LocationInfo actors.
- Fixed cheat notification triggering in cases of legitimate use of the ViewClass function by spectators.
- Updated Speedblast code to use a new integer variable in RacePoints to determine order of events rather than their tags and updated all maps to reflect this change.
- Updated RacePoints such that auxiliary paths can now be multi-node paths that rejoin the min path at specified points without disrupting the original main path or AI logic.
- Removed obsolete CloudZone functionality from VacuumZones.
- Fixed the scrollbar in the blaster priority menu being cut off.
- Added some triangular additions to the bridge between the red and gold flags in AR-Orbital to make that bridge easier to traverse.
- Fixed the Electro Shield in the center of AR-Asteroid having a non-default respawn time.
- Added a lower lip in the pool near the blue flag in AR-Barracuda.
- Improved bot-pathing in all SpeedBlast maps.
The topic has been locked.
6 years 5 months ago #603
by Rajada
Replied by Rajada on topic Nerf 300 beta Patch Notes Thread
- Fixed a few logic errors in new auxiliary race path code.
- Fixed a few faulty RacePoints in AR-Barracuda, AR-Sequoia, and AR-Sky.
- Fixed broken lift pathing in PMX2-Luna.
- Fixed lack of default gameinfo in Entry.
The topic has been locked.
6 years 5 months ago #604
by Rajada
Replied by Rajada on topic Nerf 300 beta Patch Notes Thread
- Removed the need for botmatch, server, mutators, and maplis menus to be cross-linked. Opening one no longer requires loading the others into memory except if the "play" button is pressed from one of the mutator menus without first opening the respective botmatch or server setup menu. This should significantly help loading performance on these menus.
The topic has been locked.
6 years 4 months ago #606
by Rajada
Replied by Rajada on topic Nerf 300 beta Patch Notes Thread
- Fixed an issue with long log messages becoming truncated.
- Minor PBR system updates.
- Added extra logs for shader compilation and link errors.
- Reduced maximum number of lights per surf/actor to temporary work around nVidia video driver bug.
- Gamemodes are now sorted by name in the setup server / botmatch menus.
- Added an icon for MeteoroidField actors.
The topic has been locked.
6 years 3 months ago #612
by Rajada
Replied by Rajada on topic Nerf 300 beta Patch Notes Thread
- Fixed new gametype name sorting breaking the gametype list order.
- Various aesthetic updates to speedblast maps.
- Zoned AR-Sky.
The topic has been locked.
6 years 2 months ago #613
by Rajada
Replied by Rajada on topic Nerf 300 beta Patch Notes Thread
- Movers no longer kill or damage invincible players.
- Fixed bots playing pain sounds when being hit by movers that don't hurt them.
- Mutators can now determine if a player should receive default weaponry.
- Added the Disarmed mutator.
- Added beta support for ladders. Work is still being done on them.
The topic has been locked.