Nerf 300 beta Patch Notes Thread

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5 years 10 months ago - 5 years 10 months ago #583 by Rajada
  • Fixed a crash when cancelling a connection attempt.
  • Fixed some more mover texture issues in AR-Luna.
  • Players can no longer drop weapons without ammotypes (broken weapons).
  • Suicide command is now ignored during death routine and endgame state.
  • Players can no longer throw weapons, taunt, or change views when the match is over.
  • SavedMoves, firing states, and movement variables are now cleared and reset on death, so that there will not be any inappropriately carried over data. This was the cause of the "firing after respawn" bug.
  • Re-implemented removed right-click menu for server browser. Use it to direct connect, refresh servers, or add servers to your favorites.
  • Re-implemented removed favorite servers tab in server browser.
  • Added missing graphics for hourglass "wait" cursor.
Last edit: 5 years 10 months ago by Rajada.
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5 years 10 months ago #584 by Rajada
  • Fixed JumpCenters and JumpExits using lift validation code and spamming unneeded log messages about bad links.
  • Updated all code dependencies.
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5 years 9 months ago #585 by Rajada
  • Further refined UI for new wider PDA.
  • Fixed spacing in some logging messages for RacePoints.
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5 years 9 months ago #586 by Rajada
  • Fixed New Game, New Player, and Delete Player buttons being rendered off-screen due to new wider PDA.
  • Fixed a crash caused by creating a new player with the botmatch or any non-stats screen open. The stats screen will now automatically become the main screen whenever you perform an action dependent on player data.
  • Fixed longstanding issue where the multiplayer screen does not actually disable the New Game button on the main PDA despite changing the button to a disabled mode.
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5 years 9 months ago #587 by Rajada
  • Special jump animations are now used by players on wall-jumps or double jumps.
  • Added post-teleportation code for pawns such that certain variables can be force-reset upon physics-interrupting teleportation.
  • Fixed an issue with strafing where right strafing animations were never used, causing left strafing animations to always be used no matter what direction you were strafing.
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5 years 9 months ago #588 by Rajada
  • Fixed exit event button not working.
  • Fixed some masking and alignment issues with the new PDA and the four righthand buttons.
  • Fixed Hyperstrike and Lightningstrike crosshairs not masking.
  • Fixed special jump animations restarting with subsequent jumps instead of just looping.
  • Fixed another mover brush that lingered in AR-Luna.
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