- Posts: 371
Update 6/14/2025 4:00 PM v3.6.4
3 weeks 1 day ago - 3 weeks 1 day ago #794
by Rajada
Update 6/14/2025 4:00 PM v3.6.4 was created by Rajada
Revision 3.6.4: 6/14/2025 4:00 PM:
Maps:
KOTH-Chroma and PM-Chroma:
KOTH-Crusher and PM-Crusher:
KOTH-Ejector and PM-Ejector
KOTH-Fun and PM-Fun:
KOTH-Gen][Remix and PM-Gen][Remix:
KOTH-Lunar and PM-Lunar:
PM-007TempleRemix:
PM-1on1-BigBrother:
PM-1on1-SecretGarden:
PM-1on1-SubzeroRemix:
PM-1on1-TributeRemix:
PM-AggressiveTendenciesRemix:
PM-AlderonRemix:
PM-AnubisRemix:
PM-AvghazerRemix:
PM-BarracudaSumo:
PM-BathroomRemix:
PM-BreakfastRemix:
PM-CastleNerf:
PM-CentrifugeRemix:
PM-CoughinRemix:
PM-CWChamp2008:
PM-Dimondus:
PM-EmpoweredRemix:
PM-EvilMonasteryRemix:
PM-FBArena:
PM-FeekassoRemix:
PM-Flurry:
PM-Foundation:
PM-FractalRemix:
PM-GFK-Havoc:
PM-GFK-LegoWar:
PM-GFK-NerfIsland:
PM-GFK-Renovatio:
PM-GFK-Ruins:
PM-GothicRemix:
PM-HealPod][Remix:
PM-INF-Collider:
PM-InjectorRemix:
PM-Jormungandr:
PM-Khufu:
PM-KringleRemix:
PM-LastCrusader][Remix:
PM-LastCrusaderRemix:
PM-LeadworksRemix:
PM-LethoriaRemix:
PM-Logic:
PM-MatrixedRemix:
PM-NABCommunityMap:
PM-NaliTempleRemix:
PM-NetuRemix:
PM-NoobSmasher:
PM-OchreRemix:
PM-One2One:
PM-OracleRemix:
PM-PingPong][Remix:
PM-PressureRemix:
PM-Probe:
PM-Production:
PM-Quickie:
PM-RadikusRemix:
PM-Ruination:
PM-Serenity:
PM-Sk8'sBedroom:
PM-SkitzotekRemix:
PM-Solaris:
PM-SpaceNoxxRemix:
PM-SpiridianRemix:
PM-Spontaneous:
PM-StarDockRemix:
PM-Static:
PM-Submerged:
PM-SwampSnafu:
PM-Tenant:
PM-TheArena:
PM-TheVeryEndofYouRemix:
PM-Thunder:
PM-TieBayRemix:
PM-TimeRiftRemix:
PM-TopsyTurvy:
PM-TurbineRemix:
PM-ViridianRemix:
PM-VoacRemix:
PM-Vortex:
PM-Vulcanizer:
PM-ZdonXpance:
PMX-Asteroid:
PMX-Luna:
PMX3-Luna:
SH--=FinalLevel=-:
SH-007TempleRemix:
SH-Amateur:
SH-Chroma:
SH-FBArena:
SH-Halfpipes][:
SH-One2One:
SH-Production:
System:
HuntBots.u:
NABUtilities.u:
NerfI.u:
Scale.u:
Sounds:
DimondusSounds.uax:
Textures:
Environment.utx:
Maps:
KOTH-Chroma and PM-Chroma:
- Added some ramps for smoother movement.
- Added bot-helping jump pads to alleviate bot navigation issues.
KOTH-Crusher and PM-Crusher:
- Added additional bot logic to allow bots to use the crusher traps more effectively.
KOTH-Ejector and PM-Ejector
- Added additional bot logic to allow bots to use the ejector trap more effectively.
KOTH-Fun and PM-Fun:
- Replaced JumpTriggers with more bot-compatible ones.
KOTH-Gen][Remix and PM-Gen][Remix:
- Replaced JumpTriggers with more bot-compatible ones.
KOTH-Lunar and PM-Lunar:
- Added bot-helping jump pads to alleviate bot navigation issues.
- Added additional bot logic to allow bots to use the trap more effectively.
- Added improved skybox.
PM-007TempleRemix:
- Gave the bots better understanding of the secret room door.
PM-1on1-BigBrother:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-1on1-SecretGarden:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-1on1-SubzeroRemix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-1on1-TributeRemix:
- Replaced Jupiter in skybox with improved resolution version.
- Replaced JumpTriggers with more bot-compatible ones.
PM-AggressiveTendenciesRemix:
- Added additional bot logic to allow bots to use the trap more effectively.
- Replaced JumpTriggers with more bot-compatible ones.
PM-AlderonRemix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-AnubisRemix:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-AvghazerRemix:
- Fixed lift movers being set to react to bumps instead of the correct stand interaction.
PM-BarracudaSumo:
- Fixed terrible skybox.
- Fixed no lighting in spectator boxes.
PM-BathroomRemix:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-BreakfastRemix:
- Replaced JumpTrigger with a more bot-compatible one.
- Added additional bot logic to allow bots to use the traps more effectively.
PM-CastleNerf:
- Added bot-helping jump pads to alleviate bot navigation issues.
PM-CentrifugeRemix:
- Replaced JumpTriggers with more bot-compatible ones.
- Added additional bot logic to allow bots to use the traps more effectively.
- Fixed a collision issue near one of the jump pads.
- Fixed a few bad textures.
PM-CoughinRemix:
- Fixed a brush that was moved, causing the ceiling cracks to close up.
PM-CWChamp2008:
- Replaced JumpTriggers with more bot-compatible ones.
- Added additional bot logic to allow bots to use the traps more effectively.
- Fixed trapped jump trigger not being disabled when the trap is sprung.
PM-Dimondus:
- Replaced JumpTriggers with more bot-compatible ones.
- Added missing health pickup sound.
PM-EmpoweredRemix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-EvilMonasteryRemix:
- Fixed some bad playerstarts.
PM-FBArena:
- Added additional bot logic to allow bots to use the crusher trap more effectively.
- Added an additional path from the bedrooms hall into the vents.
- Added some missing pathing.
- Added some additional lighting to some dark areas.
- Added a bouncer to the Wildfire room to the Pulsator spawn.
- Added bot-helping jump pads to alleviate bot navigation issues.
- Raised the water level in the fountain to help with players and bots getting stuck there.
PM-FeekassoRemix:
- Added additional bot logic to allow bots to use the secret door more effectively.
- Added an additional lift for the Hyperstrike tower.
PM-Flurry:
- Removed most of the invisible secret teleporters and replaced them with other more visible teleporters via the tree and chimney.
- Added a MegaJump.
PM-Foundation:
- Added additional bot logic to allow bots to use the trap more effectively.
- Added bot-helping jump pads to alleviate bot navigation issues.
PM-FractalRemix:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-GFK-Havoc:
- Removed instant-kill triggers from the flames and added damage over time instead.
PM-GFK-LegoWar:
- Added bot-helping jump pads to alleviate bot navigation issues.
PM-GFK-NerfIsland:
- Added bot-helping jump pads to alleviate bot navigation issues.
- Fixed floating Suit Batteries.
PM-GFK-Renovatio:
- Added bot-helping jump pads to alleviate bot navigation issues.
PM-GFK-Ruins:
- Added additional bot logic to allow bots to use the crusher trap more effectively.
PM-GothicRemix:
- Fixed an area that was too small for bots and players to access.
- Fixed missing default gametype.
PM-HealPod][Remix:
- Added additional bot logic to allow bots to use the crusher trap more effectively.
PM-INF-Collider:
- Replaced JumpTriggers with more bot-compatible ones.
- Fixed all ball projectiles being affected by collider internals physics objects rather than just the particles.
PM-InjectorRemix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-Jormungandr:
- Fixed some bad textures.
PM-Khufu:
- Replaced JumpTriggers with more bot-compatible ones.
PM-KringleRemix:
- Replaced JumpTrigger with a more bot-compatible one.
- Fixed a BSP hole.
PM-LastCrusader][Remix:
- Replaced JumpTrigger with a more bot-compatible one.
- Fixed a BSP hole.
PM-LastCrusaderRemix:
- Fixed some broken mover sounds.
- Added a Whomper.
PM-LeadworksRemix:
- Fixed some overlapping ambient sounds.
PM-LethoriaRemix:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-Logic:
- Fixed the Mega Power being inaccessable.
PM-MatrixedRemix:
- Fixed a BSP hole.
- Fixed a few missing brushes on one of the lamp posts.
PM-NABCommunityMap:
- Fixed some lighting issues.
PM-NaliTempleRemix:
- Replaced JumpTrigger with a more bot-compatible one.
PM-NetuRemix:
- Replaced JumpTrigger with a more bot-compatible one.
PM-NoobSmasher:
- Added additional bot logic to allow bots to use the crusher trap more effectively.
- Replaced JumpTriggers with more bot-compatible ones.
PM-OchreRemix:
- Fixed a BSP hole.
- Fixed a bad texture.
PM-One2One:
- Fixed a bad texture.
PM-OracleRemix:
- Replaced JumpTriggers with more bot-compatible ones.
- Fixed broken lighting on the lift.
PM-PingPong][Remix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-PressureRemix:
- Added additional bot logic to allow bots to use the pressure trap more effectively.
PM-Probe:
- Added additional bot logic to allow bots to use the trap more effectively.
- Added bot-helping jump pads to alleviate bot navigation issues.
PM-Production:
- Added additional bot logic to allow bots to use the kiln trap more effectively.
PM-Quickie:
- Replaced JumpTriggers with more bot-compatible ones.
PM-RadikusRemix:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-Ruination:
- Replaced JumpTrigger with a more bot-compatible one.
- Added a visible effect to a teleporter.
PM-Serenity:
- Fixed a bad texture.
PM-Sk8'sBedroom:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-SkitzotekRemix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-Solaris:
- Fixed lighting in skybox.
PM-SpaceNoxxRemix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-SpiridianRemix:
- Replaced JumpTriggers with more bot-compatible ones.
- Fixed some BSP holes.
PM-Spontaneous:
- Replaced JumpTriggers with more bot-compatible ones.
PM-StarDockRemix:
- Replaced JumpTriggers with more bot-compatible ones.
- Improved skybox.
PM-Static:
- Improved skybox.
PM-Submerged:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-SwampSnafu:
- Reduced swamp speed reduction.
- Fixed fog vanishing in certain zones.
PM-Tenant:
- Replaced JumpTrigger with a more bot-compatible one.
- Fixed a lighting issue.
PM-TheArena:
- Added additional bot logic to allow bots to use the trap more effectively.
PM-TheVeryEndofYouRemix:
- Added additional bot logic to allow bots to use the trap more effectively.
- Replaced JumpTriggers with more bot-compatible ones.
- Added missing weapons and pickups.
PM-Thunder:
- Replaced JumpTriggers with more bot-compatible ones.
PM-TieBayRemix:
- Bots will now try to shoot at the bonus point Tie Fighter.
PM-TimeRiftRemix:
- Replaced JumpTriggers with more bot-compatible ones. This should also prevent random deaths on spawn.
PM-TopsyTurvy:
- Replaced JumpTriggers with more bot-compatible ones.
PM-TurbineRemix:
- Added missing mover sounds.
PM-ViridianRemix:
- Replaced JumpTriggers with more bot-compatible ones.
PM-VoacRemix:
- Fixed a visual mover glitch.
PM-Vortex:
- Replaced JumpTriggers with more bot-compatible ones.
PM-Vulcanizer:
- Added additional bot logic to allow bots to use the vulcanizer more effectively.
- Fixed timing on the vulcanizer cage such that it lowers after the trap has fully reset.
PM-ZdonXpance:
- Added MegaJump and MegaSpeed.
- Adjusted kill time of VaccuumZone to allow for advanced moves where one can ascend or descend outside the map.
PMX-Asteroid:
- Added additional bot logic to allow bots to use the trap more effectively.
- Added bot-helping jump pads to alleviate bot navigation issues.
PMX-Luna:
- Added bot-helping jump pads to alleviate bot navigation issues.
PMX3-Luna:
- Replaced JumpTriggers with more bot-compatible ones.
SH--=FinalLevel=-:
- Added missing bot AI navigation for finding BallBlast balls.
SH-007TempleRemix:
- Added a new BallBlast conversion of PM-007TempleRemix.
SH-Amateur:
- Added some missing deco for the main BallBlast scoring hole.
SH-Chroma:
- Added a new BallBlast conversion of PM-Chroma.
SH-FBArena:
- Added a new BallBlast conversion of PM-FBArena.
SH-Halfpipes][:
- Replaced crowd sound trigger with new CrowdLogicTrigger to prevent overlapping sounds.
SH-One2One:
- Added blinking lights to main BallBlast scoring hole.
SH-Production:
- Fixed some areas BallBlast balls could get stuck in.
- Added blinking lights to main BallBlast scoring hole.
- Added additional bot logic to allow bots to use the kiln trap more effectively.
System:
HuntBots.u:
- HuntBots will now cancel firing at the BallBlast scoring hole if they have been knocked a significant distance away from the appropriate firing spot.
NABUtilities.u:
- TimedRandomizers can now be set to trigger only once.
- Added SmartDispatcher class that can ignore triggers for a set amount of time.
NerfI.u:
- Added a bit of initial randomization to BallGenerators.
- Changed BallTriggers such that they no longer cause other projectiles to explode, or block the movement of players.
- Added new functionality to BotBaits to cue nearby bots to trigger traps when enemies are near them.
- Added the ability to filter pawns using the swJumpPad via the LimitedToName variable.
- Added some further protections from flying and swimming players to the swJumpPad.
- Adjusted the SHBallProj class such that it must slow down further before changing into a pickup. This should result in less balls stuck on walls.
- Fixed some additional bugs in BallBlast balls.
- Fixed an issue where bots would find BallBlast balls desirable even when thy were already holding a copy of said ball, resulting in the bot getting stuck.
- Gave random destination functionality to swJumpPad.
Scale.u:
- Reduced groundspeed boost of Three Inch Mutator to a reasonable amount.
Sounds:
DimondusSounds.uax:
- Added a new sound file DimondusSounds.uax.
Textures:
Environment.utx:
- Added some planet textures.
Last edit: 3 weeks 1 day ago by Rajada.
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