Update 5/5/2025 9:40 PM v3.6.36

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2 days 21 hours ago - 2 days 20 hours ago #788 by Rajada
Revision 3.6.36: 5/5/2025 9:40 PM:

Maps:

LR-Labrat:
  • Fixed a bad texture.

PM-AlcatrazRemix:
  • Fixed a BSP hole.

PM-CircleOfAir:
  • Fixed a BSP hole.


System:

CTF.u:
  • Improved team HUD.

KingOfTheHill.u:
  • Implemented a configurable sound delay option to prevent capture sounds from playing far too frequently. Configure the value (in seconds) in the KingOfTheHill.ini file (defaults to 3).
  • Fixed an exploit where dead kings could stay dead on their hill to prevent captures.
  • Fixed an exploit where dead kings would still receive points as long as the hill had not been recaptured yet.

NerfI.u:
  • Improved visibility of Electro Shield hit effect.
  • Improved team HUD.

NerfMenu.u:
  • Expanded the granularity of the mouse sensitivity slider.

OneOnOne.u:
  • Fixed an oversight where kills could still be counted after the round ended.


Textures:

MenuUpdate.utx:
  • Added new team HUD logo assets.

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Last edit: 2 days 20 hours ago by Rajada.

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