- Posts: 367
Update 5/5/2025 9:40 PM v3.6.36
2 days 21 hours ago - 2 days 20 hours ago #788
by Rajada
Update 5/5/2025 9:40 PM v3.6.36 was created by Rajada
Revision 3.6.36: 5/5/2025 9:40 PM:
Maps:
LR-Labrat:
PM-AlcatrazRemix:
PM-CircleOfAir:
System:
CTF.u:
KingOfTheHill.u:
NerfI.u:
NerfMenu.u:
OneOnOne.u:
Textures:
MenuUpdate.utx:
Maps:
LR-Labrat:
- Fixed a bad texture.
PM-AlcatrazRemix:
- Fixed a BSP hole.
PM-CircleOfAir:
- Fixed a BSP hole.
System:
CTF.u:
- Improved team HUD.
KingOfTheHill.u:
- Implemented a configurable sound delay option to prevent capture sounds from playing far too frequently. Configure the value (in seconds) in the KingOfTheHill.ini file (defaults to 3).
- Fixed an exploit where dead kings could stay dead on their hill to prevent captures.
- Fixed an exploit where dead kings would still receive points as long as the hill had not been recaptured yet.
NerfI.u:
- Improved visibility of Electro Shield hit effect.
- Improved team HUD.
NerfMenu.u:
- Expanded the granularity of the mouse sensitivity slider.
OneOnOne.u:
- Fixed an oversight where kills could still be counted after the round ended.
Textures:
MenuUpdate.utx:
- Added new team HUD logo assets.
Last edit: 2 days 20 hours ago by Rajada.
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