- Posts: 362
Update 1/30/2025 9:30 PM v3.6.35
1 month 1 week ago #766
by Rajada
Update 1/30/2025 9:30 PM v3.6.35 was created by Rajada
Revision 3.6.35: 1/30/2025 9:30 PM:
Maps:
CTF-CommandRemix:
CTF-CoreRemix:
CTF-FloatingForts and PM-FloatingForts:
CTF-GazpachoRemix:
CTF-HallofGiantsRemix and PM-HallofGiantsRemix:
CTF-RaidRemix:
CTF-UrbanUprisingRemix and PM-UrbanUprisingRemix:
PM--=FinalLevel=- and SH--=FinalLevel=-:
PM-111:
PM-1on1-AugustMoonRemix:
PM-Ascension:
PM-CanyonOutpost:
PM-DillingerRemix:
PM-Dragon'sEnd:
PM-FBArena:
PM-GFK-Ruins:
PM-GrinderRemix:
PM-HianRemix:
PM-LavaSwim:
PM-Observatory)(Remix:
PM-OutcastFacility:
PM-ShortCircuit:
PM-TarydiumMineRemix:
PM-UrbanTerrorRemix.int:
SP-IG:
SP-ShootingRange:
System:
PM-EmpoweredRemix.int:
PM-UrbanTerrorRemix.int:
PM-VexRemix.int:
NerfI.u:
OneOnOne.u and OneOnOne.int:
Maps:
CTF-CommandRemix:
- Fixed some incorrectly teamed playerstarts.
CTF-CoreRemix:
- Fixed a number of backwards textures.
CTF-FloatingForts and PM-FloatingForts:
- Fixed screenshot being way too dark.
CTF-GazpachoRemix:
- Fixed some bad playerstarts.
CTF-HallofGiantsRemix and PM-HallofGiantsRemix:
- Removed some extra unneeded kickers.
- Added some bot-only kickers that should prevent them from falling straight back down and sometimes getting stuck in the four side tubes.
CTF-RaidRemix:
- Fixed some dart ammos that were clipped into the ground.
CTF-UrbanUprisingRemix and PM-UrbanUprisingRemix:
- Fixed screenshot being way too dark.
PM--=FinalLevel=- and SH--=FinalLevel=-:
- Added bot logic for shooting the gravity trigger.
- Improved bot elevator logic.
- Added a sound for the gravity change trigger.
PM-111:
- Fixed a BSP issue.
PM-1on1-AugustMoonRemix:
- Fixed a number of backwards textures.
PM-Ascension:
- Fixed missing death message when falling off.
- Fixed broken gravity.
PM-CanyonOutpost:
- Improved bot pathing.
PM-DillingerRemix:
- Fixed a BSP issue.
- Fixed some player starts being too close to geometry resulting in bad spawns.
- Fixed windows being partially non-solid to projectiles.
PM-Dragon'sEnd:
- Fixed wheel turning in wrong direction.
- Added an ambient sound for wheel turning.
PM-FBArena:
- Fixed some missing light visuals in the vents.
PM-GFK-Ruins:
- Fixed the chandelier being able to kill players.
PM-GrinderRemix:
- Fixed missing recommended player counts.
PM-HianRemix:
- Added missing bot-pathing to the lifts.
- Fixed some BSP issues.
PM-LavaSwim:
- Added point targets.
PM-Observatory)(Remix:
- Fixed skybox stars looking extremely repeated.
PM-OutcastFacility:
- Fixed missing screenshot.
PM-ShortCircuit:
- Fixed a typo in the level name property.
PM-TarydiumMineRemix:
- Removed some unneeded actors.
PM-UrbanTerrorRemix.int:
- Fixed missing screenshot.
SP-IG:
- Fixed some of the doors not working.
- Fixed not being able to call the lift back up.
SP-ShootingRange:
- Fixed some of the doors not working.
System:
PM-EmpoweredRemix.int:
- Fixed a typo
PM-UrbanTerrorRemix.int:
- Fixed missing description file.
PM-VexRemix.int:
- Fixed a typo
NerfI.u:
- Partially fixed a bug where upon respawning the player would sometimes be automatically firing their gun until their next firing input when in windowed mode.
- Fixed an issue that caused some gamemodes to spawn point lozenges that shouldn't have been.
OneOnOne.u and OneOnOne.int:
- Added a new beta gamemode "One On One" that is compatible with all PointBlast maps.
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