Update 9/15/2023 2:30 AM v3.6.27

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9 months 5 days ago - 8 months 3 weeks ago #724 by Rajada
Revision 3.6.27: 9/15/2023 2:30 AM:

Maps:

CTF-Bedrooms][Remix and PM-Bedrooms][Remix:
  • Added fall damage reduction.
  • Removed an out of bounds weapon.

CTF-CivilWarRemix and PM-CivilWarRemix:
  • Fixed some bad textures.
  • Added functional cannons to the forts.
  • Improved bot pathing.
  • Rebalanced weapon, ammo and health placement.
  • Fixed CTF-CivilWarRemix being named CTF-CivilWar.

CTF-FloatingIslands:
  • Renamed from FloatingIsland to alleviate confusion.

CTF-FloatingIslandsExtremeRemix and PM-FloatingIslandsExtremeRemix:
  • Renamed from FloatingIslandExtremeRemix to alleviate confusion.
  • Fixed custom weapons never working.

CTF-HouseWars and PM-HouseWars:
  • Fixed a BSP issue.
  • Improved back gate with a trigger.

CTF-HyperfragRemix:
  • Fixed a texture issue that caused some surfaces to be masked that should not have been.

CTF-PirateShips and PM-PirateShips:
  • Renovated the map.

PM-BreakfastRemix:
  • Added fall damage reduction.

PM-GFK-Renovatio:
  • Added a new map.

PM-HoverPlexus:
  • Added a point target.

PM-LavaCenter:
  • Renovated the map.

PM-LavaRun:
  • Renovated the map.

PM-OutcastFacility:
  • Rebalanced weapon, ammo and health placement.
  • Added a staircase to the second floor from the lift room to help alleviate a dead end.
  • Added a retaining wall to the roof level.
  • Fixed some BSP issues.
  • Added triggers to the doors.

PM-RocketRun1:
  • Renovated the map.

PM-Sk8'sBedroom:
  • Renovated the map.
  • Added fall damage reduction.

TT-FloatingIslands:
  • Renamed from FloatingIsland to alleviate confusion.

System:

Greed.u:
  • Implemented a new scoring system that rewards you with bonus points for scoring larger amounts of balls.
  • Knocked out players now drop more balls based on their spree.
  • Bots now find Greed balls more desirable when they have less of them, and less desirable when carrying a large amount.
  • Implemented a new beta AI system for Greed.

NerfI.u:
  • Fixed an accessed none in the Electro Shield.

NerfMenu.u:
  • Fixed a bug in the setup botmatch screen that caused issues reading map description files for non-pointblast gamemodes.
  • Improvements to the speed at which the setup botmatch screen loads maps.

RocketsNAB.u:
  • Slightly reduced the damage, speed, smoke size, and knockback of the Rocket Wildfire projectiles.

Textures:

Asteroid.utx:
  • Fixed a masking issue with the grate texture.

Playrshp.utx:
  • Fixed an animated texture not animating.

TD003.utx:
  • Applied detail textures.

tlabcomp.utx:
  • Applied detail textures.
Last edit: 8 months 3 weeks ago by Rajada.

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