spladder - 05/04/2020 - 15:29

I love coming back to this site every year or 2 and seeing that it's still here. Like a little nostalgia timecapsule

Rajada - 02/08/2020 - 01:16

Basically, the progressive march of updates to HTML slowly killed it, made it incompatible to run. We technically still have it archived, but it's not really possible to browse it.

rion888888888888 - 02/08/2020 - 00:55

So what happened to the old site?

rion888888888888 - 02/08/2020 - 00:48

Oh NAB, I don't think I have been active in the NAB community since like 2008

Rajada - 02/07/2020 - 22:51

Indeed it does

RTSplayer - 02/07/2020 - 18:03

Oh hey this website still exists.

Deep Freeze - 10/31/2019 - 19:57

20 years of NAB!

Ben - 09/02/2019 - 19:07

Ok, thanks.

Rajada - 09/02/2019 - 19:07

I recommend the first option, as it patches multiplayer and everything.

Rajada - 09/02/2019 - 19:06

Either install the Community Pack, light or full, or do it manually with the NerfEd OCX library files.

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Mod the Bots as targets

2 years 3 weeks ago #552 by chatwithmike
Is there a way to change the look of the bots? I thought it would be fun for them floating targets that zoom around.

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2 years 3 weeks ago #553 by Rajada
Replied by Rajada on topic Mod the Bots as targets
Yes, I suppose you could do that with a mutator fairly easily. I'm not sure how the bot's code would react to trying to animate a non animating mesh, but it certainly could be done. It would probably look fairly weird, and the worst part would be that the collision of the bots would not match the visuals of the new mesh, making it fairly difficult to shoot them.

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