spladder - 05/04/2020 - 15:29

I love coming back to this site every year or 2 and seeing that it's still here. Like a little nostalgia timecapsule

Rajada - 02/08/2020 - 01:16

Basically, the progressive march of updates to HTML slowly killed it, made it incompatible to run. We technically still have it archived, but it's not really possible to browse it.

rion888888888888 - 02/08/2020 - 00:55

So what happened to the old site?

rion888888888888 - 02/08/2020 - 00:48

Oh NAB, I don't think I have been active in the NAB community since like 2008

Rajada - 02/07/2020 - 22:51

Indeed it does

RTSplayer - 02/07/2020 - 18:03

Oh hey this website still exists.

Deep Freeze - 10/31/2019 - 19:57

20 years of NAB!

Ben - 09/02/2019 - 19:07

Ok, thanks.

Rajada - 09/02/2019 - 19:07

I recommend the first option, as it patches multiplayer and everything.

Rajada - 09/02/2019 - 19:06

Either install the Community Pack, light or full, or do it manually with the NerfEd OCX library files.

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FreezeMutators

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2 years 11 months ago #411 by Deep Freeze
FreezeMutators was created by Deep Freeze
From now on, this will be the main thread for my new mutators.

They will all be included in the FreezeMutators pack.

The first version features BossFight, and a new mutator: Extreme. Prove your skill at NAB with Extreme: human players are unable to use weapons besides the Secret Shot, but bots can still use all weapons.

Discovered the UT99 Assault maps...so THAT'S why there's a bunch of weird movers that don't do anything in some NAB levels. o.O
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2 years 11 months ago - 2 years 11 months ago #412 by Rajada
Replied by Rajada on topic FreezeMutators
Wait, people use guns other than the Secret Shot? :sshot:

Well, there's actually a much cleaner way to implement that mutator that is fool-proof and does not rely on timers (which are resource intensive and not always reliable).
function bool HandlePickupQuery(Pawn Other, Inventory item, out byte bAllowPickup)
{
	if((PlayerPawn(other) != none) && (Weapon(item) != none) && (!item.IsA('SShot')))
		return true;
	
	if ( NextMutator != None )
		return NextMutator.HandlePickupQuery(Other, item, bAllowPickup);
	return false;
}

This prevents players from ever picking up any weapon that is not a Secret Shot. With adjustments, you can handle the pickup of any inventory item as you'd like, like, for example, also blocking players from getting any health.

Edited to be more compatible.

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2 years 11 months ago #413 by Deep Freeze
Replied by Deep Freeze on topic FreezeMutators
Okay, I will add that to the next release of FreezeMutators.

Discovered the UT99 Assault maps...so THAT'S why there's a bunch of weird movers that don't do anything in some NAB levels. o.O

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