- Posts: 53
Man this game brings back some memories. It's been a while since I've played so I'm just downloading the community pack again cause I got a new computer recently.
Nvm, problem doesn't happen if I host as a Dedicated server on the same box! Prob some kind of threading issue I guess. Yay!
Latest CP, ran Updater until it said up-to-date, tried manually running Ini Patcher from homepage
Yo! We're trying to get an old LAN server spun up for our house but people spike to 1,000 ping any time they die and can't respawn for like 6 full seconds. Ideas?
Huhu :)
I love coming back to this site every year or 2 and seeing that it's still here. Like a little nostalgia timecapsule
Basically, the progressive march of updates to HTML slowly killed it, made it incompatible to run. We technically still have it archived, but it's not really possible to browse it.
So what happened to the old site?
Oh NAB, I don't think I have been active in the NAB community since like 2008
Indeed it does
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Object=(Name=EasyPoints.EasyPointsMutator,Class=Class,MetaClass=Engine.Mutator,Description="Easy Points: Description goes here.")
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Rajada wrote: The archived forums here are available via the archive tab.
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Deep Freeze wrote: There's an archive tab? o_o
Deep Freeze wrote: (I would try to put the mutator manually in my clients' computers, but I'm afraid of what might happen).
Deep Freeze wrote: How would I make a number sprite that floated above each player's heads (like the crown from KingOfTheHill)?
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Rajada wrote: Yeah, go to the main forum page and look at the black tabs near the top. Rightmost is the forum we had on hear for a year or so.
Rajada wrote: There's no risk to creating a new int file.
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