Ace - 03/23/2021 - 20:13

What's up Nerf herders?

Ben - 09/30/2020 - 20:57

Man this game brings back some memories. It's been a while since I've played so I'm just downloading the community pack again cause I got a new computer recently.

Portalboy - 09/30/2020 - 03:03

Nvm, problem doesn't happen if I host as a Dedicated server on the same box! Prob some kind of threading issue I guess. Yay!

Portalboy - 09/30/2020 - 02:58

Latest CP, ran Updater until it said up-to-date, tried manually running Ini Patcher from homepage

Portalboy - 09/30/2020 - 02:58

Yo! We're trying to get an old LAN server spun up for our house but people spike to 1,000 ping any time they die and can't respawn for like 6 full seconds. Ideas?

B-Ball - 07/15/2020 - 01:20

Huhu :)

spladder - 05/04/2020 - 15:29

I love coming back to this site every year or 2 and seeing that it's still here. Like a little nostalgia timecapsule

Rajada - 02/08/2020 - 01:16

Basically, the progressive march of updates to HTML slowly killed it, made it incompatible to run. We technically still have it archived, but it's not really possible to browse it.

rion888888888888 - 02/08/2020 - 00:55

So what happened to the old site?

rion888888888888 - 02/08/2020 - 00:48

Oh NAB, I don't think I have been active in the NAB community since like 2008

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Update 1/17/2015 6:20 PM - v3.3.9

6 years 1 week ago #27 by Rajada
This update is split into three parts...

Revision 3.3.9: 1/17/2015 6:20 PM:


  • Updated various maps to have screenshots and location identification data.
  • Several map tweaks and added Health Vials.
  • Added MyLevel detail textures.
  • Fixed several bad masked textures.


  • Added various map description files.

  • Further team game adjustments to get certain team spawns working properly.
  • Team games now use correct team names in messages.


  • TriggeredDeath actors now have the option to destroy player inventories. This defaults to off, fixing issues in multiplayer training courses that use them.

  • Unique weapons can now be placed/spawned without losing stat calculations
  • The RPGStatsArena mutator can be manually placed in a map with a manually placed RPGStats unique weapon to allow all RPGStats effects to work correctly. Optionally, the manually placed mutator can toggle off damage digit display (can be re-enabled via usage of the mutator in the mutator list).


  • Added multiple detail textures.

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