- Posts: 369
Update 5/15/2025 10:25 PM v3.6.37
2 days 11 hours ago - 2 days 11 hours ago #792
by Rajada
Update 5/15/2025 10:25 PM v3.6.37 was created by Rajada
Revision 3.6.37: 5/15/2025 10:25 PM:
Maps:
KOTH-AirRage and PM-AirRage:
PM-007TempleRemix:
PM-AlcatrazRemix:
PM-Anoxia:
PM-BlackHeart:
PM-CellWarfare-Plant:
PM-CompulsiveRemix:
PM-DogtownRemix:
PM-DillingerRemix:
PM-EndOfNerfArenaBlast:
PM-GFK-NerfStadium:
PM-Junk:
PM-Lunar:
PM-NN-Day:
PM-PolarisRemix:
PM-PressureRemix:
PM-QuotelisRemix:
PM-RailArena:
PM-Slam'sHauntedHomestead:
PM-SlumsofNYCRemix:
PM-PM-TarydiumMineRemix:
PM-PM-RedeemerWarRemix:
SH-Anoxia:
SH-CircleForts:
SH-Halfpipes][:
SH-Luna:
SH-Orbital:
SH-Sequoia:
SH-Sky:
System:
BotChat.u:
NerfI.u:
KOTH-Empty.int and PM-Empty.int:
KOTH-Frozen][.int and PM-Frozen][.int:
PM-1on1-BigBrother.int:
PM-Anoxia.int:
PM-CinderCanyon.int:
PM-INF-Collider.int:
PM-IronGiant.int:
PM-Ronozein.int:
PM-Silo.int:
PM-TootieFruity.int:
PM-VsysRemix.int:
PM-WarpedBay.int:
Textures:
MenuUpdate.utx:
Maps:
KOTH-AirRage and PM-AirRage:
- Improved the visuals of the skybox.
PM-007TempleRemix:
- Fixed some bad lighting.
PM-AlcatrazRemix:
- Fixed a BSP hole.
- Added some invisible slopes to allow both players and bots to step up into the vent shafts without requiring jumping.
PM-Anoxia:
- Fixed some bot pathing.
- Improved some lighting in dark areas.
- Added a ramp to the broken ship.
- Fixed a number of spots where players could get stuck on the floor.
- Adjusted a number of pickup placements for better bot-pathing.
- Added a window overlooking the broken ship.
- Added a new passageway from the Electro Shield area to the Pulsator spawn.
PM-BlackHeart:
- Fixed some missing ambient sounds.
PM-CellWarfare-Plant:
- Fixed a BSP hole.
PM-CompulsiveRemix:
- Fixed screenshot being way too dark.
PM-DogtownRemix:
- Fixed screenshot being way too dark.
PM-DillingerRemix:
- Fixed screenshot being way too dark.
PM-EndOfNerfArenaBlast:
- Fixed screenshot being way too dark.
PM-GFK-NerfStadium:
- Fixed floating SuitPowers.
PM-Junk:
- Fixed screenshot being way too dark.
PM-Lunar:
- Fixed incorrect screenshot.
PM-NN-Day:
- Fixed a BSP hole.
PM-PolarisRemix:
- Fixed screenshot being way too dark.
PM-PressureRemix:
- Fixed bad playerstarts.
PM-QuotelisRemix:
- Fixed screenshot being way too dark.
PM-RailArena:
- Fixed missing screenshot.
PM-Slam'sHauntedHomestead:
- Fixed screenshot being way too dark.
PM-SlumsofNYCRemix:
- Fixed screenshot being way too dark.
PM-PM-TarydiumMineRemix:
- Fixed screenshot being way too dark.
PM-PM-RedeemerWarRemix:
- Fixed screenshot being way too dark.
SH-Anoxia:
- Added a new map SH-Anoxia.
SH-CircleForts:
- Reset BallBlast scoring holes to 1x point value.
SH-Halfpipes][:
- Added visual doubler signs to the BallBlast scoring hole that doubles points.
SH-Luna:
- Added visual doubler signs to the BallBlast scoring hole that doubles points.
SH-Orbital:
- Added visual doubler signs to the BallBlast scoring hole that doubles points.
SH-Sequoia:
- Added visual doubler signs to the BallBlast scoring hole that doubles points.
SH-Sky:
- Added visual doubler signs to the BallBlast scoring hole that doubles points.
System:
BotChat.u:
- Bots with no lives will no longer rage-quit to prevent unfair situations with new bots joining with full lives.
- Fixed a number of conversations being started by bots that are no longer playing (such as when out of lives) that did not make sense in that context.
NerfI.u:
- Fixed being able to pick up multiple copies of BallBlast balls when they are bouncing around as projectiles.
- Fixed the Ball Shooter not having a third person mesh.
- Added new BallBlast HUD feature: ball status. When there is one or more copies of a BallBlast ball on the ground, you will see a down arrow to indicate this. A question mark indicates all copies of that ball are in possession of other players. You only see this information for balls you are not carrying and have not yet scored.
- BallBlast now spawns two of each ball (one through six only) in Mega Nerf difficulty.
- The gold ball now gives off light and features a trail of particles when moving to help distinguish it from the yellow ball. If a player is carrying the gold ball they also will give off a trail of particles.
KOTH-Empty.int and PM-Empty.int:
- Fixed a typo.
KOTH-Frozen][.int and PM-Frozen][.int:
- Fixed a typo.
PM-1on1-BigBrother.int:
- Fixed a typo.
PM-Anoxia.int:
- Fixed a typo.
PM-CinderCanyon.int:
- Fixed a typo.
PM-INF-Collider.int:
- Fixed a typo.
PM-IronGiant.int:
- Fixed a typo.
PM-Ronozein.int:
- Fixed a typo.
PM-Silo.int:
- Fixed a typo.
PM-TootieFruity.int:
- Fixed a typo.
PM-VsysRemix.int:
- Fixed a typo.
PM-WarpedBay.int:
- Fixed a typo.
Textures:
MenuUpdate.utx:
- Added new HUD textures.
Last edit: 2 days 11 hours ago by Rajada.
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