Solid_Snake1998 - 10/27/2022 - 04:05

We need a mobile version of this game, it's long overdue

Solid_Snake1998 - 10/27/2022 - 04:03

Old account thats been dead for nearly 10 years, who dis?

Dalister - 07/10/2022 - 19:39

Is the master server for the community pack down? i am asking because it keeps timing out when trying to view populated servers, yet the weird stats on the news page and the MOTD still show.

supermobix - 07/06/2022 - 00:27

super fun game i'll install the community pack eventually, any active online players?

Graphik - 06/08/2022 - 04:59

My sister and I just loaded up the game for the first time in years and played a few rounds, thanks a ton for keeping the master server running!

Rajada - 05/05/2022 - 01:15

This was a decision made to support updates to the renderer. Older PCs don't like the new D3D rendering tricks, but Nerf 300 will have another version altogether.

jay - 04/26/2022 - 12:58

FYI, on classic PCs the upgraded Direct3D driver crashes with an out-of-memory error. I had to copy the original D3D driver to get it to run.

AzazelT4C0 - 04/20/2022 - 21:24

really enjoying the additions to the game, especially the extra maps. Only recently discovered this game but I'd been playing Unreal Tournament for years and this was a breath of fresh air.

AzazelT4C0 - 04/20/2022 - 21:11

Working good now! Thanks again. Sorry for the slow reply.

jay - 04/20/2022 - 12:11

@Rajada You'll want to update the download links to point to the HTTPS URLs.

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Update 9/11/2022 12:51 AM v3.5.2

More
2 months 4 weeks ago #663 by Rajada
Revision 3.5.2: 9/11/2022 12:51 AM:

Maps:

Multiple maps:
  • Updated friendly name.

PM-007TempleRemix
  • Fixed some bad bot pathing.

PM-1on1-Amateur:
  • Fixed a hall of mirrors effect caused by the central camera being encroached by the crusher movers.

PM-Chroma and KOTH-Chroma:
  • Fixed being able to fall into the four small square holes in the floor grating area.
  • Added a workaround for the entire level turning invisible under certain video drivers.

PM-Railroad and CTF-Railroad:
  • Fixed some bad bot pathing.
  • Fixed some BSP issues.
  • Fixed some minor texture issues.

PM-SpaceScraper:
  • Fixed some bot pathing issues.
  • Swapped out Earth texture for a higher definition image.

PM-Twister:
  • Moved the health vials out of the floor detailing and blocked off the detailing so you can't get stuck in them.


System:

CTF-DreamM.int:
  • Fixed a typo.

PM-Assembly.int:
  • Slightly rewrote part of the map description to better match the author's original intent.

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