Rajada - 08/09/2017 - 22:28

certainly made it harder

GMO - 08/09/2017 - 22:23

i think that just made it more fun though :P

GMO - 08/09/2017 - 22:23

ya.., mine was awful too

riukas - 08/09/2017 - 22:19

:)

Rajada - 08/09/2017 - 22:17

I could have used the help, I had 250 ping XD

Rajada - 08/09/2017 - 22:17

lol, we must have missed eachother by seconds then

GMO - 08/09/2017 - 22:16

I thought i was in there as G Mo, i was on twister team

Rajada - 08/09/2017 - 22:14

As like... Player4 or did you join after I left?

Rajada - 08/09/2017 - 22:13

So were you in the game with me earlier?

GMO - 08/09/2017 - 22:04

Hi Raj

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Updates

The Menu Update: Revalations

Just when you thought there was going to be no more menu updates... another one comes along and really makes you question how many more sequels they could possibly milk out of this.

John Maplist is out for blood in this newest addition to the saga, and this time, it's personal. But he may not like what he finds out along the way as he unravels a secret conspiracy full of lies and deception and missing updates or something...

Where the heck was I going with that again?

Full patch notes.

Update 3.4.0 10/19/2015

This small update brings the newest version of the D3D graphics renderer. As such, while speaking with the creator of this new version, we decided it would be smart to try to keep it as close to the UT version of D3D as possible. Therefore, we undid one of my requested rendering work-arounds related to macro textures. Long story short, I had to remove the current implementations of what I called static light-maps from the textures. In all likelihood you will not notice this change.

And although it has seemed a monumental wait for such a small update, trust me when I say, better things are coming. (A=E)

Full patch notes.

 

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