Update 2/23/2023 12:30 PM v3.6.1

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1 year 9 months ago - 1 year 8 months ago #702 by Rajada
Note: The lateness of these patch notes was due to a number of small issues that had to be resolved in the new 3.6 Community Pack.

Revision 3.6.1: 2/23/2023 12:30 PM:

Maps:

Multiple maps:
  • Updated friendly name.
  • Improved bot pathing.
  • Rebalanced weapon, ammo and health placement.
  • Added a level screenshot and description.

PM-1on1-DeadSunRemix:
  • Re-textured the map.
  • Redid weapon and item placement.
  • Added a level screenshot and description.

PM-1on1-NanoRemix:
  • Added back the crowds of people spectating the match from the original UT map.

PM-ATATBargeRemix:
  • Re-textured the entire map.
  • Added ambient sounds.
  • Redid weapon and item placement.

PM-BattlefieldOfSpike:
  • Renovated the entire map.

PM-CDTraining:
  • Redid the elevators so they're not impossible to use.

PM-Croon][Remix:
  • Fixed a BSP hole.

PM-FBArena:
  • Added a secret passage from the elevator to the pit.

PM-Jormungandr:
  • Fixed several BSP holes.

PM-NibelheimRemix:
  • Fixed some missing shallow water.
  • Fixed the Scattershot rotating when it shouldn't.
  • Fixed some BSP issues.

PM-PeakRemix:
  • Fixed some areas that were too small for players and bots.

PM-PhobosRemix:
  • Added back this map that was somehow missing from the Community Pack.

CTF-Railroad and PM-Railroad:
  • Added a passage from the top of the train to the vents.

PM-SpiridianRemix:
  • Fixed missing ambient sounds.

PM-SunTzuRemix:
  • Fixed missing ambient sounds.
  • Added some interactive gongs.
  • Fixed some BSP holes.

CTF-UrbanUprisingRemix and PM-UrbanUprisingRemix:
  • Fixed the incorrectly textured elevator doors.

CTF-ValleyWarRemix and PM-ValleyWarRemix:
  • Redid bot pathing.
  • Added ambient sounds.
  • Fixed some areas that were too small for players and bots.

PM-VexRemix:
  • Re-textured the map.
  • Redid weapon and item placement.
  • Added a level screenshot and description.
  • Fixed some areas that were too small for players and bots.

PM-VindictiveRemix:
  • Fixed some areas that were too small for players and bots.

RajadaTrainingPt2:
  • Fixed a bad teleporter.

RTCP2IIIII:
  • Fixed a bad teleporter.

SP-CDDiskTraining:
  • Made PM-CDDiskTraining a single-player training map.

SP-IG:
  • Made PM-IG a single-player training map.

System:

GameLogger.int, GlobalStats.u, GlobalStats.int:
  • Added the required files such that the Game Logger and Global Stats mutators can be used.

M16.u:
  • Rebalanced the M16.

NerfI.u:
  • Added a new mover type Unidirectional Mover that loops in one direction only.

NerfMenu.u:
  • Fixed an issue loading map info in the Botmatch Setup menu that caused too much disk access and slowed loading significantly.
  • When a map cannot be loaded due to missing files the map title appears with "ERROR" before it.
  • When a map cannot be loaded due to missing files the map description in the Botmatch Setup menu shows an error message.

NerfWeapon.u:
  • Fixed missing pickup message and kill string in Whomper.

RPGStats.u:
  • Increased durability of breakable weapons to 200, 150, 100 from 150, 100, 50.
  • Doubled the radius of level 1 and 2 kamikaze explosions.
  • Fixed the crosshair not masking for the Meanwe Sadi and the Pot O Gold.
  • Fixed the broken crosshairs on the Strangelove and Rajada's Seeker Orb.
  • Made the Capcitor projectiles smaller so as not to fill the screen when shot at full charge.
  • Buffed the fire rate of the Scatter Sniper.
  • Reduced the damage of the Fallout.
  • Reduced the fire rate of the Seek and Destroy, Infectionator, Trispiner, Wildsniper, SWARM and Scrabbler.
  • Gave the Anger Managment additional damage mitigation, ammo regen and vampire bonuses in rage mode.
  • Blast Jumpers no longer hurt the owner.
  • Halved the amount of infectious goo shed on hit by the Infectionator.
  • Added more checks to stop elemental effects from persisting past deaths.
  • Reduced the particle spam created by Healing Touch seekers.
  • Reduced Healing Touch heal seekers to 2 per hit.
  • Reduced Seek and Destroy explosive radius.
  • Improved sound playback of Wubwubwubwub.
  • Increased the ammo regen and firing ramp up / ramp down speed of the Mini Minigun.
  • Glide Boots no longer apply gliding unless you are falling (preventing gliding while in other incompatible physics states like ghosting or flying).
  • Reduced the change time of the Bipolar by half.
  • Reduced damage and increased projectile speed of the Uppercut.
  • Reduced damage of the Trisniper.

RPGStats.int:
  • Fixed some typos in strings.

UDeco.u:
  • Added drip decoration.
Last edit: 1 year 8 months ago by Rajada.

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