Rajada - 02/08/2020 - 01:16

Basically, the progressive march of updates to HTML slowly killed it, made it incompatible to run. We technically still have it archived, but it's not really possible to browse it.

rion888888888888 - 02/08/2020 - 00:55

So what happened to the old site?

rion888888888888 - 02/08/2020 - 00:48

Oh NAB, I don't think I have been active in the NAB community since like 2008

Rajada - 02/07/2020 - 22:51

Indeed it does

RTSplayer - 02/07/2020 - 18:03

Oh hey this website still exists.

Deep Freeze - 10/31/2019 - 19:57

20 years of NAB!

Ben - 09/02/2019 - 19:07

Ok, thanks.

Rajada - 09/02/2019 - 19:07

I recommend the first option, as it patches multiplayer and everything.

Rajada - 09/02/2019 - 19:06

Either install the Community Pack, light or full, or do it manually with the NerfEd OCX library files.

Rajada - 09/02/2019 - 19:06

Go to downloads, and in our Community Packs and Utilities category is what you will need.

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Reducing Ping on Servers and Clients

If you've installed the Community Pack, your net rates have already been adjusted, but if you wish to further adjust them to match a very high speed connection, follow these steps. Of course, I recommend backing up any files before you modify them.

Open your Nerf System directory (usually C:\Program-Files\Atari\Nerf\System) and locate a file named Nerf.ini. It will look like a notepad with a gear on it, and the extension may not be visible by default on all operating systems. Open this ini file and look for a line that reads:


ConfiguredInternetSpeed=<SOME NUMBER HERE>


By default this is set to 2600, with CP, it should be 10000. For a higher speed internet you can set this number even higher and this will allow more data transfer between your PC and a server. It's like widening a freeway from 3 lanes to 6, you get more cars (data) that can travel the freeway (connection) with less congestion (lag). But remember, your game can lag if the number is too high also, so don't go too high. It is best to test your settings before and after to see if any difference its noticeable.

If you plan to host a server you also need to find this line:




Also set this to 10000 or higher, this will mean that a client on your server will receive a maximum of 10 KB per second while on your server. This should be very helpful for running large maps or complex mutator combinations.

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