Rajada - 02/25/2018 - 00:52

In Vista I had to do it all the time. In 7 not as much, but it can still sometimes wack out the ini save location.

Alyx - 02/25/2018 - 00:50

Never had a problem where I had to do that but that might do the trick.

Alyx - 02/25/2018 - 00:49

Oh yeah there's that method too.

Rajada - 02/25/2018 - 00:47

That sometimes is the issue with locked files and folders

Rajada - 02/25/2018 - 00:47


Alyx - 02/25/2018 - 00:44

Yeah that's exactly why I was saying it. Lol that's when computers were simpler. (but less secure)

NerfPlayeR135 - 02/25/2018 - 00:33

Old applications created during the Windows 95/98 era, when there was no distinction between admins and normal users, often require admin permission today to run.

Alyx - 02/24/2018 - 23:57

I had to do this on my Windows 10 PC when I tried to run Deus Ex and this did the trick.

Alyx - 02/24/2018 - 23:55

Sorry if this is completely wrong Rajada, but try opening Properties where you installed it and uncheck read only and run the desktop shortcut as admin.

Rajada - 02/24/2018 - 20:45

It sounds like you just need to re-install the beta somewhere else on your computer. It clearly isn't letting you install it where you have it now.

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normal FreezeMutators

7 months 4 weeks ago #411 by Deep Freeze
Deep Freeze created the topic: FreezeMutators
From now on, this will be the main thread for my new mutators.

They will all be included in the FreezeMutators pack.

The first version features BossFight, and a new mutator: Extreme. Prove your skill at NAB with Extreme: human players are unable to use weapons besides the Secret Shot, but bots can still use all weapons.

Coming soon: more mutators.

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7 months 4 weeks ago - 7 months 4 weeks ago #412 by Rajada
Rajada replied the topic: FreezeMutators
Wait, people use guns other than the Secret Shot? :sshot:

Well, there's actually a much cleaner way to implement that mutator that is fool-proof and does not rely on timers (which are resource intensive and not always reliable).
function bool HandlePickupQuery(Pawn Other, Inventory item, out byte bAllowPickup)
	if((PlayerPawn(other) != none) && (Weapon(item) != none) && (!item.IsA('SShot')))
		return true;
	if ( NextMutator != None )
		return NextMutator.HandlePickupQuery(Other, item, bAllowPickup);
	return false;

This prevents players from ever picking up any weapon that is not a Secret Shot. With adjustments, you can handle the pickup of any inventory item as you'd like, like, for example, also blocking players from getting any health.

Edited to be more compatible.

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7 months 3 weeks ago #413 by Deep Freeze
Deep Freeze replied the topic: FreezeMutators
Okay, I will add that to the next release of FreezeMutators.

Coming soon: more mutators.

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