Rajada - 09/18/2017 - 20:45

Lol, I do like that idea though, a gun that improves if you can stay alive with it in the terrible stats mode.

NerfPlayeR135 - 09/18/2017 - 20:00

I looked at the code for the Procrastinator to see if its stats got better over time. All I found was another "Fix me later" comment. Rajada, you sly dog.

NerfPlayeR135 - 09/18/2017 - 18:45

Oh, good to know.

Rajada - 09/18/2017 - 01:41

https://discord.gg/CjjhjR2

Rajada - 09/18/2017 - 01:41

There's a discord

spladder - 09/17/2017 - 22:03

Ah, ok, well thanks anyway

NerfPlayeR135 - 09/17/2017 - 22:00

No idea if SLAM ever finished his story

NerfPlayeR135 - 09/17/2017 - 21:59

And the Library is really old and hasn't been modified for years

NerfPlayeR135 - 09/17/2017 - 21:59

Last time I checked, no, there is no Discord

spladder - 09/17/2017 - 21:58

or were they just abandoned

The shoutbox is unavailable to non-members

normal FreezeMutators

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2 months 3 weeks ago #411 by Deep Freeze
Deep Freeze created the topic: FreezeMutators
From now on, this will be the main thread for my new mutators.

They will all be included in the FreezeMutators pack.

The first version features BossFight, and a new mutator: Extreme. Prove your skill at NAB with Extreme: human players are unable to use weapons besides the Secret Shot, but bots can still use all weapons.

Coming soon: more mutators.
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2 months 3 weeks ago - 2 months 3 weeks ago #412 by Rajada
Rajada replied the topic: FreezeMutators
Wait, people use guns other than the Secret Shot? :sshot:

Well, there's actually a much cleaner way to implement that mutator that is fool-proof and does not rely on timers (which are resource intensive and not always reliable).
function bool HandlePickupQuery(Pawn Other, Inventory item, out byte bAllowPickup)
{
	if((PlayerPawn(other) != none) && (Weapon(item) != none) && (!item.IsA('SShot')))
		return true;
	
	if ( NextMutator != None )
		return NextMutator.HandlePickupQuery(Other, item, bAllowPickup);
	return false;
}

This prevents players from ever picking up any weapon that is not a Secret Shot. With adjustments, you can handle the pickup of any inventory item as you'd like, like, for example, also blocking players from getting any health.

Edited to be more compatible.

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2 months 3 weeks ago #413 by Deep Freeze
Deep Freeze replied the topic: FreezeMutators
Okay, I will add that to the next release of FreezeMutators.

Coming soon: more mutators.

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