| Game Default Textures and Sounds |
| Written by [unknown] | |
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If you are making or remixing a map for Nerf ArenaBlast, it is important to know which texture files you can use that everyone will have, as opposed to ones you may have downloaded with a map.
This is the list of game default texture files: AmArena ArTut Asteroid Asteroid_effects Barracuda bonus Champion Details (not "Detail") Environment Flares Lights Logos luna NerfEntry Orbital Palettes PDA PDAL PM_Sequoia2 R-Amateur R-Asteroid R-Barracuda R-Champion R-Luna R-Orbital R-Sequoia R-Sky Sequoia_Water Sky1 sky_effects SkyHunt Targets UWindowFonts It is easy to open any of these files in the Editor - just don't do that while you are making a map, or forever afterwards that map will demand the use of that file...unless you go back to an earlier version you have saved. And here's the "sounds" folder: AmatCrwd Astroid brcuda CharVO GenSound german italian nature PABall PAFlag PALead PublicAdress ReadyRoom ReadyRoom-Aster ReadyRoom-Barra ReadyRoom-Luna ReadyRoom-Orbit ReadyRoom-Trib ReadyRoom-Tycoo Sequoia SkySounds Space Tutorial Victory Most of those are "public address" announcements. Luckily we don't normally need to bother with the system folder, which has about 78 objects in it! |
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