Its finally here and virtually bug-free! After almost a year of work RajMutators2 has finally been finished and is ready for play! This file REQUIRES the Gold Mutators!
Mutators included:
RajMutators2.Bounty : Automatically gives you points per kill based on that person's 'bounty' which is mathematically derived by: Score *( (Spree+1)*0.1) . Deletes point lozenges. RajMutators2.ChainGunArena : Gives you an infinite Chain Gun as the default and only weapon. RajMutators2.Dominator : If someone has a five or more kill streak, they become a dominator. They get 300 health and a damage increase but are slow and lumbering. RajMutators2.FireworksGunArena : Gives you an infinite Fireworks Gun as the default and only weapon. RajMutators2.Gravity : Randomly changes the level's gravity every now and then. RajMutators2.GrenadeLauncherArena : Gives you an infinite Grenade Launcher as the default and only weapon. RajMutators2.Heal : All pawns are healed 1 health per second up to 100 health. RajMutators2.HurricaneArena : Gives you an infinite Hurricane as the default and only weapon. RajMutators2.Juggernaut : Exactly like King Of The Hill gametype but playable on all gametypes, even CTF and AR! RajMutators2.Mario : Point pickups are replaced either by a brick or rarer power-up box. Shooting them will release a coin or power mushroom (or possibly a star) respectively. Also adds kill spree messages and sound effects Mario style. RajMutators2.MeshSwap : Killer and killee swap meshes. RajMutators2.Odds : Automatically gives you points per kill based on that weapons' amount of kills as compared to total kills. This works well with default weapons only. Deletes point lozenges. RajMutators2.Party : When you die, you spawn some presents and balloons which can be shot for points (25 and 50 points respectively). Does not delete point lozenges. RajMutators2.PatriotArena : Gives you an infinite Patriot as the default and only weapon. RajMutators2.ProxyMineLayerArena : Gives you an infinite Proxy Mine Layer as the default and only weapon. RajMutators2.RajArena2 : Replaces weapons and ammo with the RajMutators2 weapons.
Wildfire : Watermelon Gun
Scatter Shot : Hurricane
Nerf Cannon : Fireworks Gun
Pulsator : Chain Gun
Triple Strike : Patriot
Hyper Strike : Ricochet Rifle
Sidewinder : Proxy Mine Layer
Whomper : Tachyon Beam Mk II
Double Damage : Tri-Damage
Electro Shield : Ethreal Armor
Mega Power : Ultra Power
Suit Power : Raj Suit Power Plus
Suit Power Plus : Raj Suit Power Plus RajMutators2.RajPickups : Replaces all health, Electro Shields, Double Damages and Mega Powers with RajArena2 equivalents. RajMutators2.RandomizerArena : Gives you an infinite Randomizer V2 as the default and only weapon. This may be laggy online. RajMutators2.RicochetRifleArena : Gives you an infinite Ricochet Rifle as the default and only weapon. RajMutators2.Rings : When you die you drop 10 sonic-style rings worth 10 health each. Does not delete point lozenges. RajMutators2.SkinSwap : Killer and killee swap skins. (Note, a new update will fix some skins not swapping.) RajMutators2.Splat : If you die from fall damage you leave behind a pile of goo with your skin.
RajMutators2.Splicer : Like Juggernaut, but the splicer is on a technically seperate team than the other players, recieves a point per second alive and is given huge amounts of health; effectively, its one versus all!
RajMutators2.SplishSplash : Originally by Storm, added with his permission. Fills arena with water and deactivates bouncers. Also makes you have infinite breath.
RajMutators2.Statue : My personal favorite. On death you spawn a statue of yourself in the pose you died in. It can be shot for 100 points. Does not delete point lozenges.
RajMutators2.TachyonBeamArena : Gives you an infinite Tachyon Beam as the default and only weapon.
RajMutators2.VRajArena2 : Replaces weapons and ammo with the RajMutators2 weapons, but the ammos are explosive. RajMutators2.WatermelonGunArena : Gives you an infinite Watermelon Gun as the default and only weapon. |